Today i came across a really bad issue where the game doesn’t let me join multiplayer matches. I was trying to play as always and i was booting up a 2v2 match and then my teammate seemingly left before the game and then i try again but i can’t click the play button at ALL, after refreshing the page, same thing happens but after waiting a bit it let me finally press the search button to join another match but then the same “leaving” thing happens and the room code turns into 4 circles and i literally can’t do anything, so this is the 2v2 issue. In the normal online match it doesn’t even let me find a game, it’s just the loading screen, same with online duels. overall the site is glitching a lot today for me and i can’t just leave this game, it’s literally my life… Also sometimes it didn’t even let me even open the site and the forum site without error 502 or 504.
Hi, Sorry about this, and thanks for reporting it.
Could you open DevTools with F12, go to the Console tab, then try joining a multiplayer game again and send us a screenshot of whatever shows up there?
We’ve had some connection issues for players in Eastern Europe since our servers are pretty far away, so the console errors should help us figure out exactly what’s going wrong.
Also, am curious if it’s just 2v2s or any multiplayer game in general.
It’s any multiplayer game in general. Also i don’t live in eastern europe, i live in eastern siberia quite close to mongolia,here’s the log: WorldGuessr build: 8f6b071
3305-048f050c648b31f9.js:68 Build time: 2026-08-10T15:44:44.284Z
_app-c2727f33c81c557d.js:1 [Auth] Starting authentication with retry mechanism (5s timeout, unlimited retries)
_app-c2727f33c81c557d.js:1 [WS my8mvkv4b] Initializing WebSocket connection to wss://server.worldguessr.com/wg (timeout: 5000ms, retries: 0)
_app-c2727f33c81c557d.js:1 [WS my8mvkv4b] Creating new WebSocket connection
2470.87dc8077739f725e.js:1 Stored version: 2.3.0
2470.87dc8077739f725e.js:1 Latest version: 2.3.0
2470.87dc8077739f725e.js:1 User is on latest version, no modal needed
ads-2071.js:2 fun-hooks: referenced ‘firstPartyData’ but it was never created [truncated ad code]
Thanks for all the reports. I was able to narrow this down quite a bit.
We’re seeing the same issue from multiple affected regions, including Scandinavia and eastern Siberia, and it isn’t limited to 2v2s. It can affect normal multiplayer, duels, API requests, and WebSocket connections.
On our server logs, the affected requests are reaching our backend normally and the backend starts responding almost immediately, but for some affected users the response then stalls for around 65 seconds before completing.
We’re also seeing WebSocket connection problems for the same group of users, which points more toward a network/transport issue somewhere between affected players, Cloudflare, and our servers rather than a specific game mode or browser bug.
So at this point:
It does not look like something you need to fix on your PC.
It does not appear to be specific to 2v2s.
Our servers are still responding normally for most players.
The issue seems to affect certain network routes/regions much more heavily than others.
We’re collecting Cloudflare routing data and server-side connection logs to identify exactly where the traffic is stalling.
Sorry this has been going on for so long. We’re actively investigating it and I’ll update this thread once we know where the issue.
Thank you for responding! This bug is indeed, not limited to only 2v2s, it affects every single type of online activity on WorldGuessr. And this is not a one-day issue, but it still has this bug for me.
Sometimes it won’t even let me open the WorldGuessr forum website and I can only open it after trying for around 5 minutes and 10 prayers. WorldGuessr’s multiplayer actually works with a VPN on but it’s really slow so